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flat assembler > Heap > hello old friends

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bitshifter



Joined: 04 Dec 2007
Posts: 754
Location: Massachusetts, USA
been gone a long time, played with minix3, linux environment for android, and a ton of AVR arduino stuff, still have my pentium and have not given up on it, c language keeps me away, cheers!

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Coding a 3D game engine with fasm is like trying to eat an elephant,
you just have to keep focused and take it one 'byte' at a time.
Post 25 Apr 2018, 09:13
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Picnic



Joined: 05 May 2007
Posts: 1257
Location: In a West End town
Hello bitshifter,

Nice to see you again here. Good developers are always welcome.
Post 27 Apr 2018, 08:47
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Tomasz Grysztar
Assembly Artist


Joined: 16 Jun 2003
Posts: 6999
Location: Kraków, Poland
Welcome back!

And since you mentioned a ton of AVR development, perhaps you could be interested in taking a look a fasmg's example macros for AVR? What I have made for initial fasmg's release was a very basic macro set, more of a demo rather than something to be really used for development. I have done very little AVR stuff myself and it would be great to hear from someone experienced what kind of macros could be the most interesting to have.
Post 30 Apr 2018, 13:17
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edfed



Joined: 20 Feb 2006
Posts: 4171
Location: 2018
avr stuff using arduino is really interresting, i hope i will have time to code for avr using fasm cause "c++" is no really my favorite way to code.

maybe we can try to find how to mix arduino binaries and fasmg code , it would be very good to optimise some stuff... i 've got many projects that saturate the ram
Post 15 May 2018, 10:56
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badc0de02



Joined: 25 Nov 2013
Posts: 216
Location: %x
Hello bitshifter,

Im glad to see you!

im still alive after big depression and other stuff.

Im a newborn baby again.

Sincerely Badc0de02 (Badc0de died, lost password...)
Post 03 Jul 2018, 13:08
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badc0de02



Joined: 25 Nov 2013
Posts: 216
Location: %x
Dont attempt to work at a WebAgency when youre a Hardware Man...

You will suffer a great time
Post 03 Jul 2018, 13:09
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sleepsleep



Joined: 05 Oct 2006
Posts: 7786
Location: ˛                              ⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣⁣ Posts: 6699
badc0de02 wrote:
Dont attempt to work at a WebAgency when youre a Hardware Man...

You will suffer a great time

hi, welcome back,

most of the time, it was difficulties that caused us to grow, ^^
take care
Post 03 Jul 2018, 20:43
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TmX



Joined: 02 Mar 2006
Posts: 819
Location: Jakarta, Indonesia
bitshifter wrote:
played with minix3


How much did you play with it?
I want to learn OS dev again. I'd like study some OS that can be easily modified and re-compiled.
Is Minix 3 hard?
Post 13 Jul 2018, 09:23
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ManOfSteel



Joined: 02 Feb 2005
Posts: 1147
Welcome back, bitshifter!
Post 13 Jul 2018, 18:04
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ManOfSteel



Joined: 02 Feb 2005
Posts: 1147
TmX wrote:
I want to learn OS dev again. I'd like study some OS that can be easily modified and re-compiled.
Is Minix 3 hard?

To use or code?

I've got the book back when it was still version 2. From what I've seen in the past few years, things have changed since, but only in a good way - as improvement not as bloat and overcomplication.

Using it is as easy as using any unix-like or BSD system.

As for modifying it, as long as you're well-versed in C, it's not going to be a problem. Its primary purpose is educational after all. Both the book and the code are very well written.

Of course you have to be comfortable with the idea of a microkernel. It's not your usual monolitic/modular kernel at all.

Wikipedia has some good links.
Post 13 Jul 2018, 18:04
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